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MindBreaker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2919 | 2.750 | 2.750 |
Presentation | #2980 | 2.625 | 2.625 |
Fun | #3224 | 2.375 | 2.375 |
Overall | #3295 | 2.458 | 2.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You will lose control of your character if too many enemies are around you.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Pretty hard! Its pretty fun but i think that there should be more ammo boxes or they should give you more ammo. Once you run out of ammo, its hard to win. But definitely out of control!
this is a very solid Idea and a alright game, I feel like you should have polished the movement more and you should have added a ammo UI to know how much ammo you have.
It was a fun game, and when the player goes insane at the end, that was hilarious! Good job!
Could've done with more impactful gunplay, it's hard to tell when you hit an enemy. I think the paranoid/frenzy animation looks good and fits the game quite well.