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Gawyn Games

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A member registered May 22, 2020 · View creator page →

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Hello! Just played the new version, very cool! Although I know the main idea is that important words aren't highlighted, but I would change it so that it is. Mainly just as a QOL thing, cause I find myself just scrolling my cursor over all the text to find stuff to click. Other than that, pretty fun, was almost able to find everything!

Cool! Will def check it out later!

Thank you!

Thank you so much!

Thank you for playing and for the feedback! I will consider adding something to tell whether or not you are softlocked, although I think you are right in that it would take a decent amount of programming. 

As for your last note, this was basically a one person team, but I did have a friend make four levels. And I did sleep at least for the first three days with progressively later sleep times (stayed up on the fourth)!

I would appreciate a rating if you haven't already in case you forgot :)

Great game, it is very polished! Nice SFX, and the music match well! That last level tripped me up for a bit with that one funny piece not going where I presumed it would. Very nice puzzle design, well done!

Pretty fun game! Interesting take on the theme. A bit too easy though lol, especially since you can kinda just chill in the center of a system for infinite fuel (it can go above 1k).

Thank you!

Thank you!

Pretty fun game! I do think it gets a bit hard (I just can't move everything fast enough lol), but other than that it is pretty well polished! It looks like it was made in scratch, which is pretty impressive! Well done!

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I'm getting an error "Could not read image at line 291." Any idea why? Is that because I need Directx 9.0c?

Amazing game! The puzzles took quite some time, but they were very well designed! One of the best games I've played this jam! Music was great, and the scaling effect was very cool as well.

My only piece of feedback would to have a undo button, making one mistake and having the restart the whole starts to get annoying after a bit.

Thank you!

Nice short game! Theme is well implemented. I do wish you were able to zoom out a bit more, so I don't have to remember as much lol! Other than that, well done! Would like to see this get updated with more levels after the jam!

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It was on the same screen as the Dylan's Q glitch, where Lena says "I mean like, I’ll come home and be like “Hey, I just got back from Dylan’s." and he’s all like “but where were you really?" Every single friggen time."
If you press Dylan it does the other glitch, and if you press "Proceed" it warps you to Dylan's dialogue.

Thank you very much!

Very nice puzzle game! I love how the little piston at the end "grows up" and becomes its own color :)

Some pretty clever level designs as well! Would've loved it even more if there were sound. Perhaps post-jam? Still, great job!

Thank you!

Pretty cool game! I feel like I've tried every possible move, but I could only get the one ending. I did encounter 3 bugs though: one is the "Chianti Q" glitch, couldn't find a way around that, another is clicking on "Hey, I just got back from Dylan's", and it says "I can't (go-to:) to the passage 'Dylan's Q' because it doesn't exist," and the third is pressing Proceed from that screen, then it randomly switches to a different dialogue point from Dylan.

I hope all of these get fixed in the post-jam version, would love to play it!

Not sure how to open the game, zip file just contains art and sound. Could you explain to me how to open it?

Thank you!

Thank you!

Thank you for playing and for the feedback! After the jam, I plan to expand the options menu to add settings for the effects. Currently, the selected color spins, but I might also add a particle system when you switch. 

By the way, if you can handle the visuals for now, levels 2 and 3 (which you can choose in level select) have 3 colors, as well as some more advanced later levels.

Thank you!

Very fun game! I like how the building mechanic allows for different strategies. The most successful strategies for me were to spam thrusters and shields for a "puncher" build, and to spam power generators and have 8 guns in every direction. 5/5 enjoyment, has the potential to grow even more!

Thank you!

Very fun game! I love the style as well; reminds me of Cat Goes Fishing! Great job!
Best was 3002!

Very fun arcade type game! Amazing art aesthetics! The pause screen was a very nice addition. Although, I never figured out how to actually switch weapons lol, but the size changing element added some extra strategy! I encountered one bug where powerups float down even while paused. But still, overall, well done!

Thank you for playing and for the feedback! I think after the jam, I can expand the options menu for disabling and enabling the chromatic aberration if it gets too annoying. As for pushing out of the level, I'm aware of those; I just didn't have the time to fix them since other things were more important (they were edge cases anyway). I probably will update the game after the jam to fix these issues.

Thank you!

Thank you so much!

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I hope this game will continue to be developed, it has a lot of potential! Good job for your first jam!
Managed to make over 10 mil :)

Thank you!

A short and sweet game! The lore was a welcome surprise!

Thank you!

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Pretty challenging and fun game! Amazing graphics and juice as well! There are certain parts in the map where you can just keep falling and falling which is pretty funny to me. I also wish it was easier to control the frame, but other than that, great game! I believe this could be a potential full release after the jam!

Pretty fun game! It seems like a lot more than 5%, not complaining though :D Although for some reason it seems like all the enemies get one shot after the first upgrade? Either way, I would like to see this get updated after the jam!

Beautiful game! Incredibly relaxing and peaceful, while also being very fun! Sadly, my game broke (the box did not open), so I was unable to see the ending. But still, amazing game overall! I would like to see where this game heads after the jam!

The art style is very good! I love the fact that the levels take place on a literal scale AND you can scale objects. It is a very unique addition! Well done!

Thank you!