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A jam submission

Planetary ParkingView game page

Don't crash.
Submitted by DarkMatterZero, Arts with LN (@ArtsWithLN) — 18 minutes, 38 seconds before the deadline
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Planetary Parking's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#20453.0073.538
Fun#26992.5503.000
Originality#29392.7463.231
Overall#32212.4842.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game features an "out of control" spacecraft that has a mind of its own and actively obscures the player's controls.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

This is one of my favourite games ever! Thank you for making this!

Developer(+1)

Thank you so much! Glad you enjoyed it.

Submitted(+1)

Quite fun game you managed to make! Had to tests every button and it was hilarious! Too bad you couldn't finish it, I'm pretty sure it would have been really great!

Developer

Thanks! We're aiming to be finished before the deadline in next year's jam.

Submitted(+1)

What you managed to accomplish in 48 hours is amazing. I love the humor of the astronaut on the bicycle flying by, etc. Those were really cool moments that added to the wackiness and the chaos.

The art is amazing. Very well done and utilized assets, for sure. 

I was not able to advance the game as requested by "Return(ing) to base" or whatever it said.

The concept behind the game is super cool and fits the theme well. Good job!

Developer

Thanks! I'll be sure to pass along your compliments to the artist.
Unfortunately the "win condition" was one of the things that went unfinished, so your inability to complete the game is no fault of your own. I might've remembered to change the dialogue to reflect that if we weren't cutting things so close to the deadline lol

Submitted

I couldnt get past after the disc drive open
Nevertheless, i loved the art, and would have like to see more of this game!

Developer (1 edit) (+1)

That is strange, I am so sorry to hear it did that for you. I redownloaded it to check it and it worked for me. What operating system did you use? Does the text not scroll anymore or does it freeze? Thank you so much for giving it a try even though it isn't working ;-;!

Submitted(+2)

I was finally able to play!
Really like the idea and specially the artstyle!
Congratulations to the team! :D

Developer

Hey! I'm glad to hear it finally worked! Do you know what you did differently, or did you just keep trying it til it let you play? 


Thank you so much! :D

Submitted

I honestly did nothing diferent!
On my 3rd try it just decided it was time for me to play it! haha

Submitted

The artwork and charm is amazing, but the game becomes unresponsive after opening the disc drive. Tried restarting a few times but got the same result.

Developer(+1)

Hey there! Really sorry the game stopped working at the disc drive, that is very strange. I just redownloaded it and tried it on my end and had no problem at the disc drive. What exactly happened when the disc drive opened? Did it freeze or was it stuck in some kind of loop? Also, are you using Windows 10? Thank you so much for giving it a try despite it not working! ;-;

Submitted(+2)

Yeah, I'm on Windows 10. As best I can describe it, after opening the disc drive the frame rate seems to decrease until all movement on screen stops after a second or two. Buttons on screen can still be pressed but don't seem to do anything. My computer is a bit of a toaster, so maybe it's a performance issue? Hope that helps!

Developer (1 edit) (+1)

Thanks for the speedy reply. Going to have to look into that, if for no other reason than to sate my curiosity.

(+2)

Really loved the style of the game! Would love to see this game with more depth and story

Developer(+1)

Thanks so much! Really wish I could've fleshed it out a little more and fixed some of the hitboxes, but there's always next time.