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Backup Comms's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1258 | 3.127 | 4.000 |
Overall | #1351 | 3.198 | 4.091 |
Presentation | #1802 | 3.127 | 4.000 |
Originality | #1960 | 3.127 | 4.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls a spaceship whose faster-thank-light communications break. The player must control the spaceship with a delayed signal in order to explore the planet.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Excellent idea and very well executed! Good job :)
Oh this is a really cool idea!! You introduced the main mechanic waay to late into the game!! You shoud've made it from the beggining, maybe increse the lag as the game progressed. You kind of find a way to make input lag fun! Because it doesn't feel like input lag, it feels like planning. You shou totally improve upon it!
Just thought I got the hang of it then I lose instant control of it and wow it just go way harder. This is a brilliant attempt and you deserve way more ratings for this. Great effort!
Nice little game and love the presentation. The twist is cool (I won't ruin it for others) but made the game really difficult for me and a bit frustrating. A slightly turned down version of what you're doing there might have worked better. Good job!
This game is awesome! I really liked the integration of the gameplay twist. Good job!
Full Marks. 10/10 This is really fun. Controls well. Good job on the physics. Wish I had Lost my sombrero antenna sooner though. The fun factor kicks up a notch after that. Good job!
Please checkout our little game if you get the chance.