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Sticky Slime Situation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3511 | 2.400 | 2.400 |
Fun | #4314 | 1.967 | 1.967 |
Overall | #4421 | 2.033 | 2.033 |
Originality | #4749 | 1.967 | 1.967 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The slime is out of control and its random so its unpredictable
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
It's kinda hard. But has potencial, keep going. Just adjust the number of hits and it will be better.
20 times is too much, like others, I found it too difficult...
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game we made for this game jam: https://itch.io/jam/gmtk-2020/rate/696589
Felt too difficult, but has potential. It is challenging to balance a game so that it feels "out of control" but it can still be beaten.
My teams game for the jam: https://itch.io/jam/gmtk-2020/rate/696029
Yes the slime was supposed to have a different pre-attack animation and delay for each attack pattern so that the player will know how to react but I ran out of time to polish it so it had to go.
The 20 hits criteria part was in fact misprogrammed and only 5 hits were needed to kill it because I forgot to change the value in the unity UI 😅
This game is hard! I don't think I ever managed to get more than 3 hits before the slime got me :(. I played for much longer than I expected though, I think the audio adds a lot to the game feel!
Okay background