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Heavy Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2523 | 2.609 | 3.500 |
Originality | #2719 | 2.832 | 3.800 |
Presentation | #3016 | 2.609 | 3.500 |
Overall | #3485 | 2.385 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are unable to control the player directly and must use the environment.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Nice idea, challenging to play.
Man! congratulation! I liked How did you do the art?
Man! congratulation! I liked How did you do the art?
Man! congratulation! I liked How did you do the art?
Nice entry! I really liked the level design, the new mechanics are introduced in a nice pace and the ways they are applied are pretty interesting in each stage. I believe I finished the game, since in the last stage the character is stuck on the being pulled animation, and on the last stage there is a glitch like that (like it says on your game page). The art is very nice as well!
I have suggestions as well, hope you don't mind :)
Thank you so much for playing, and especially for the feedback! I'm glad you enjoyed it (and yes, that was the end. Unfortunate that we didn't get that fixed before we submitted 😅).
In retrospect we really should have done more to explain the mechanics to the player. Definitely something I want to fix if we return to this once the jam is over.
Anyway, thank you again for playing! Have a wonderful day :)
Fun concept and challenging to play!