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Willy & Rosie: Bust out of the Big House's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #72 | 4.132 | 4.132 |
Presentation | #84 | 4.442 | 4.442 |
Originality | #146 | 4.140 | 4.140 |
Fun | #255 | 3.814 | 3.814 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By the player being stuck to the projectil they are throwing. It creates a different kind of platformer, where you have to take in to account two different trajectories. Also how the two entities interact together. Also love
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice game a lot of fun but really difficult to control I also fully realize thats the point of the game I also really like connection to the theme of the jam, really good job.
Music and Art is top notch! Gameplay is very reminiscent of Jump King, which ain't bad, but the ball tether wobbles you about and can make those precision jumps that much harder (which I suppose if you want to develop this into a proper "rage game", might be a bonus :P ).
Thanks! Yeah, a bit ragey jump king is a good description. Did you discover that you could use the ball to your advantage as well? :D
I'd say it was about 50/50 on whether it saved me going over an edge or dragging me off an edge lol