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A jam submission

BonkleView game page

Submitted by Nertsal — 1 hour, 47 seconds before the deadline
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Bonkle's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#24252.6674.000
Originality#27572.8334.250
Overall#32602.4723.708
Presentation#44421.9172.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player controls two circles joined together by a connection of fixed length.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

I really enjoyed it!
It is a bit repetitive, but the gameplay is really promising. It was fun smashing other enemies (great sound effects, by the way), I think you should try and improve on it!

Submitted(+1)

Really interesting game. In all bullet hell hames I played there always was that thing where in easy levels player needs to aim at enemies and in hard levels player needs to dodge enimies bullets. But you manage to came up with a game that has PERFECT ballance to it. Player always needs to dodge enemies and aim at them the same amount and i really like how this works in your game. As for suggestions i think the controlls are too floaty and smooth, and of course there is not a lot of content. But this is surely very good idea for a bullet hell game and i liked it a lot.

Submitted(+1)

Nice game :)

Submitted(+1)

Nice idea!

Developer

Dodge enemies with WASD and attack them with a connected ball using Mouse/Arrow keys (left, right). Watch your health represented with a blue circle around you and remember to heal in the green areas. Try to survive for as long as you can!

Submitted

I'm confused, what do the green circles do?