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A jam submission

Space LlamasView game page

Get through space objetcs with you llama caravan!
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Play game

Space Llamas's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#4243.8863.886
Overall#7003.5903.590
Presentation#7433.7433.743
Fun#13593.1433.143

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Llamas travel together in space, you can also combine two grav modules to have combined effects

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

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Comments

Submitted(+3)

The puzzles were a bit too hard for me, but I love the concept and presentation. Probably my favorite original music from this year's jam!

Developer (1 edit) (+2)

(/ * u *) /  Thanks, the levels needs redesign XD

Submitted(+3)

The aesthetic is so inviting!!! The music is stellar, the background art is amazing, and the space llamas are so inspiring lol. Excellent work

Submitted (1 edit) (+3)

yeah! i thought exactly the same! :D

Developer(+1)

(ノ ºヮº)ノ* ✧ Thanks ✧

Developer(+2)

really happy that you liked XD

Submitted(+3)

Pretty good game Nice done :D I like the pixel art !

Developer(+1)

Thanks ^_^

Submitted(+3)

LOL, loved the idea and it's a pretty good execution for 48 hours! Also, the music suits perfectly. Congrats!

Developer(+2)

uhuu! thank you

Submitted(+3)

Neat game with cool music and art! Gravity modules are a bit strong though.

Developer(+1)

Thanks, all the art was made by the team, and the audio was made by Dani Costa. This modules really need adjustment XD

Submitted(+3)

I LOVE the concept. There is some polishing to be done; I would like to see how the llamas are connected (a tether/cable or sth), have less powerful gravity modules, be able to regulate them and have them affect other objects to open/close paths. The level-difficulty ramp needs to be reviewed, but for a 48h jam it's impressive, creative and I really think this game can go somewhere. Top marks!

Developer(+2)

OH Thanks! i was doing the cable when the time run out XD, and you are right about the level difficult and the power of modules, our fault :P

Submitted(+3)

Please let me know if you make some updates post-jam!

Developer

Great...
I think these are excellent ways to go. I wish success.

Submitted(+3)

Although concept of this game is interesting, i found it more infuriating than fun. It just that lack of control especially when it seems everything is fine until liamas go in wrong direction and you can't do anything about it.

Developer

Lmao