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A jam submission

BEATSPIKEView game page

A rhythm-based top-down melee arena.
Submitted by Samuel Lihn — 9 hours, 43 minutes before the deadline
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BEATSPIKE's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#25262.9352.935
Presentation#27522.6772.677
Overall#30752.5482.548
Fun#39592.0322.032

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player and their weapon are joined together by a rope, but the player has to make sure the weapon doesn't do self-damage.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

The concept for the game was really cool, but i had a difficult time understanding how to play it effectively. 

Submitted

Really love the concept but I was a little confused!! Also unfortunately I think there were some sync issues. This was super ambitious though, good job on the submission!

Submitted

I love the concept of a rhythm game occurring whilst also performing a task in the background! For me it gets a little out of sync with the music over time. I also cannot see how to move the spike ball! 

My suggestion would be to make the lines that tell you when you need to hit shorter because the window to press them is actually quite small or it sounds out of sync, but the line implies you can click at any point during that 0.5 second window! 

Submitted

Very unique and an interesting mashup of genres

Submitted

won't start on web version :C

Developer(+1)

it should work on chrome/edge/opera/vivaldi, try turning hardware acceleration on in settings

Submitted

won't start on web version :C

(+1)

too loud!

Developer

yep, i realized a few hours later I had my pc volume turned way down for the entire jam