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Beads's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4266 | 2.138 | 3.429 |
Fun | #4340 | 1.871 | 3.000 |
Overall | #4812 | 1.782 | 2.857 |
Presentation | #5397 | 1.336 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is joining together stray beads to change the player character's mobility.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the concept, but some explanation for the mechanics would be great (e.g. what the black areas do, what the yellow squares do). It's also confusing to tell which bead is the head and which is the tail- one button for switching would be more convenient, in my opinion.
Also I managed to break it
You have nice simple art style and very good mechanics. Really cool work!
Cool mechanic. Once you get the hang of it, the movement works very well! Is there a win state in the first level? Didn't know, what exactly I was supposed to do at the end.
Thanks! :)
Glad to hear that you enjoyed it!
There is a win condition and a victory screen, you might need to look around a bit further if you did not find it yet ;)
I did not manage to move, I had two beads connected together and no way to reach the third, am I missing something ?
Once you have the first two beads connected by pressing space, one should have a blue circle in it and the other one an orange circle. You can then move the orange one with the wasd keys and use the left and right mouse buttons to switch which bead is the orange one. The blue bead is always frozen in place, so you can only move one end of the bead string at a time.
Okay I'm an idiot, I did not see I could change the moving bead... Cool game, the mechanic is clever and the level design works pretty well with it !
Thanks for taking the time to give it another try!
I will keep this in mind and make sure to do a better job of teaching the controls ingame next time, thank you for the feedback!