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A jam submission

SlimewasherView game page

GMTK Game Jam 2021 Submission
Submitted by argo.nautic games — 3 hours, 55 minutes before the deadline
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Slimewasher's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5133.9033.903
Overall#6973.5913.591
Originality#7713.6773.677
Fun#12473.1943.194

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
How does the colors needs to be joined together to macth the slimes?

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted(+1)

Cool idea for a game! Looks like I need to brush up on some of my color theory! Very original and was fun! Great job! The blobby animations on the slimes were cute as well!

Submitted(+1)

A little finicky, I ended up placing the dye bottles on random parts of the screen (and into the washing machine where it changed the colour of machine instead of the slots!) The game itself was pretty interesting in cute. I think I'd suggest maybe an effect at the beggining that darkens the screen and highlights those little slots to help playes know where the bottles go. Nice game, congrats!

Submitted(+1)

Haha it took me minutes to figure out how to play. I think it is a little misleading that the bottle can color the washer too, I thought I met a bug since my slime didn't change after wash. I also think adding some highlights on the three slots at the beginning of the game would be helpful for players to understand that's where they are targeting to.

I get that you want the player to figure things themselves, but I think that might not fit very well with the time limit, because when there is a counter, the player always gets nervous and want to make things works immediately. I think maybe either: 

1. add a tutorial part that does not have a timer, and after the player understands how to play the game, then the timer starts. 

or 2. don't have a timer at all, just let the player keep making more matches, and unlock new characters/washer machines to progress the game. this might be too much for a jam game but I think it worth thinking about doing something like this and make it a full game!

Overall a lovely game!

Developer

Thank you very much for your suggestions! Yeah the bug that you can color the washer too is a bit worse :D

Thought the liddle explanation on the menu would be enough! I will try some things out after the jam :)

Viewing comments 23 to 21 of 23 · Next page · Last page