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A jam submission

4-Way WizardView game page

A retro quest in the Catastrophe Crypt!
Submitted by ToasterovenX, Hailrig — 10 hours, 33 minutes before the deadline
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4-Way Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#28022.5003.750
Overall#32012.5003.750
Presentation#32942.4173.625
Originality#33192.5833.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your attack and movement mechanics are tied together. Each enemy is weak to a separate attack, which involves travelling towards them from the correct angle.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

(+1)

Fun game! I included it in my GMTK compilation video series, if you’d like to take a look. :)

Developer

Thanks for taking a look!

Submitted(+2)

I didn't understand how it fit the theme until after I went back and read what you said. Now that I get what you were going for, I like it, but I still think it would be more interesting if there was some sort of limitation or drawback to attacking. As it is, it's just an autoattack, like a one-way link, and I didn't feel the systems were really that, I don't know, joined?

Great work overall. The dragon needs to be scarier! But what a cute and clever ending to a cute and clever game.

Developer(+2)

I can agree that our theme use is pretty subtle at best. There's probably room to incorporate a more unique two-way link between moving and attacking, though I can't really think of what we could specifically implement to get the idea across.

I dunno if I could ever make my lil' flappy dragon less cute though, it would break my heart. Thanks for the review! 

Submitted(+2)

Oh, don't make the guy any less cute! They're perfect. I was more thinking that running past the dragon should be a scarier thing to have to do, somehow.

Thanks for coming by to look at our game! I'm glad you liked my music for it. ^_^

Developer(+1)

I had responded to another comment considering maybe having the dragon chase you around with some extra AI. It's the type of thing that we'll add to our piggy bank of knowledge and see if it comes up next year.

No worries! Between Hailrig and me, I'm the artist, my main schtick is visual art, and he does the code because I absolutely cannot. XD We share all the other responsibilities (and in some recent jams I've skimped on high detail or animation to better focus on building/finding audio assets). I kinda feel a connection to people who are passionate about games, but contribute some of the auxiliary bits, like art and music. Also mad respect to anyone who can do music, I'm definitely musically challenged. XD

Submitted(+1)

This felt pretty ideal for a Jam game. Really fun, multiple engaging elements to the gameplay, nice progression of difficulty, responsive, and even had a fun boss fight at the end. Enjoyed that a lot - thank you!

Developer

Thanks for playing and thanks for feedback! I'm happy that we could hit so many checkmarks. :)

Submitted(+1)

✔️ Nice simple graphics and game play concept.

✔️ Good amount of levels; not too many, not too few.

➖ The boss fight felt a bit easy.

Developer

The boss fight definitely wasn't so much a test of your trained skill as it was a bow to wrap up the experience; though at that point we definitely weren't programming in any new complicated mechanics. Maybe in a perfect world the boss would've had AI to chase you down? I dunno, houghts for next jam anyway.

Thanks for the feedback!

(+2)

I enjoyed the graphics, nice simple game

Developer

Thank you kindly

Submitted(+2)

Simple yet satisfying. very nice game!

Developer

Thanks!

Submitted(+2)

What a Nice game! The best Idea O have seen so far!

Developer

Thanks!

Submitted(+2)

I downloaded this game and it's so nice!

Developer

I'm glad you think so! Thanks for playing!