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Parasite P373's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1504 | 3.266 | 4.000 |
Overall | #2065 | 2.994 | 3.667 |
Originality | #2241 | 3.062 | 3.750 |
Fun | #2464 | 2.654 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to be connected to the host in order to stay alive
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Fun game. Interesting take on the theme and the aesthetics are spot on too. Good job!
Cool game. I had trouble understanding how to get out of the first room but then afterwards it was fun !
such a shame you havent been able to fix that walking noise issue ! but i know this has been mentionned before so ill just deal with it haha
but i found the idea very interesting, and fun to play as well, also the music fits the game very well thats cool !
If you connect to the host and immediately press the spacebar again, the game creates a second character sprite, but then they reconnect.
However, I like the game, especially the art style, and it can have good potential.
Cool game and awesome graphics!
Just was difficult to work out the controls...
Interesting and cool gameplay mechanic!
i have to agree with the other comment that the metal sound is a bit repetitive and plays even when still, and it took me a while to see the controls, but its a very cool game! a unique stealth concept and a great application of the jam theme, well done! :)
The repeating walking noise is an annoyance.
The tutorial text could be a bit bigger, or show the controls on the main menu for example.
besides those two things and a few bugs, which are understandable, it's quite fun.
Thank you for the feedback :). We could not fix the walking noise and UI on time so we wil try to improve that if we make the game further. I'm glad you thought it was fun!