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CARGO AIRTIME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #209 | 3.940 | 3.940 |
Presentation | #214 | 4.196 | 4.196 |
Fun | #361 | 3.714 | 3.714 |
Originality | #380 | 3.911 | 3.911 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are joined together with a ball
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Super creative game, the visuals are nice and its awesome that you were able to make a 3d game in 48 hours! The game is fun too, and the music is great! Overall great game!
Yep making a 3d game was really frustrating on this time limit. Glad you liked it <3
Great game. Everything is perfect. BUT I cant do a barrel roll.
you can't do a barrel roll YET :P
Very fun and original. Could see this being a good mobile game, it just needs some polishing. Good job!
Well, you read our minds. We are discussing just that.
Looks very charming, has a very unique take on the jam theme and is hella hard.
Really well done!
The gamplay is fun, the visuals and style are also very good. I feel like you culd make the ball feel more heavy or impactful. Great job!
The gamplay is fun, the visuals and style are also very good. I feel like you culd make the ball feel more heavy or impactful. Great job!
i really felt like a ball whilst playing this
Nice style! Gameplay was very chory
whoa!!! le epic