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Critter Capers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #391 | 4.000 | 4.000 |
Overall | #895 | 3.490 | 3.490 |
Fun | #1045 | 3.294 | 3.294 |
Originality | #1963 | 3.176 | 3.176 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players are physically joined and must work together to solve puzzles, also their movements are joined to the movements of enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice use of a chain mechanic, in combination of the mirrored movement mechanic.
Cool Idea! I always find it challenging to control two things on the same time. It's a puzzle game, so there is no time pressure. I think it would be nice if there were not as long distance between "two puzzle sections".