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TentaLinked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4542 | 1.871 | 3.000 |
Originality | #4635 | 1.960 | 3.143 |
Overall | #4812 | 1.782 | 2.857 |
Fun | #5064 | 1.514 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must pick up and 'join together' these limbs to meet the final challenge
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I liked the aesthetic of the rooms and creatures, but couldn't for the life of me figure out what to do. I tried collecting the tentacles I saw, but nothing seemed to happen after I grabbed two and I couldn't find any more.
The plain white halls were a cool vibe though, it reminded me a lot of Antichamber if you've played that!
I can't resist trying an Unreal game! The look and arts are very nice and interesting. I had a bit of a challenge to figure out what to do but it feels so mysterious that I keep playing it, great one!
Thanks so much! the art was the brainchild of the artists credited above(in the other game description) so if you liked their work feel free to check out their socials and keep an eye on them!