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A jam submission

Super Ball & ChainView game page

A Top-Down Wrecker
Submitted by kylebyte — 11 hours, 3 minutes before the deadline
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Super Ball & Chain's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#454.1954.195
Overall#3963.7753.775
Originality#9783.5843.584
Presentation#10393.5453.545

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your only weapon is a giant wrecking ball you're connected to.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 57 to 38 of 57 · Next page · Last page

Definitely a great mechanic, and challenging too. one interesting detail i liked is the ball also destroys the projectiles

Submitted

Wow, never play a game with gameplay mechanic like this, and this is surprisingly fun albeit really hard. Control feels so good & polished! Great job making it works in just 48 hours! Now I will try my best to beat your high score! :D

Submitted

Fun game, I think you created a fu mechanic :)

Also, nice touch with the red fading in when the player gets close to enemies!

Submitted

love your way of combat. has a lot of flow to it. bit hard to control but I overall liked it

Submitted

I love this game. The mechanic is awesome and just feels good, it's easy to get it spinning. I liked when there were more enemies on the screen, but I wish there was some health mechanic implemented, even a simple thing like you can take 2 hits before dying. Otherwise, when respawning it took me back to the beginning and I had to grind back to the interesting moments.

Submitted

This game was very very very very fun! well done :)
(couldn't go past this highscore though xD)

Submitted

man this was hard, but fun! I think a couple things to make it easier would be to have the first enemies that appear not shoot at you (cause by 10 points in it get REALLY hectic) and maybe make the tether a HAIR shorter, so it's a little easier to get that momentum going. Good job!

I'd appreciate if you could play/rate my game as well! :)

Submitted

My high score was 25, this game was hectic in a good way, trying to move in a circle while dodging shoots & enemies was quiet challenging, it was super fun, great work!

This was quite difficult for me to play as I'm on a laptop with a trackpad and not very good at keyboard keys. However it felt good and was very enjoyable. This would be really satisfying with controller support for sure. 

Submitted (1 edit) (+1)

This probably the first "swing to attack" game I've seen this jam that feels right. The ball is very predictable and it takes some mastery to be able to maintain speed while dodging bullets and having it bounce off heartier foes. Very addicting, I got a high score of 58.

I'd love to see some powerups or something. Just turn it into a total power trip.

Great job!

Submitted

I liked the idea the ball change the direction when it hit a ghost.

Submitted

great concept and well executed. my HighScore - 27

Submitted

A fum little arcade game with a really neat concept. Trying to gain momentum on that ball chain is really satisfying to pull off!

Submitted

Wow! This was really interesting. The fact that you have to build momentum by moving in circles, while avoiding bullets, while trying to kill enemies, all at the same time, leads to a very dynamic gameplay! Love it. Keep it up!

Submitted

Fun and intuitive mechanics with the wrecking ball. great game!

Submitted

Really fun game! i love the idea of wrecking things with a wrecking ball

Submitted

This game is a lot of fun to play, incredibly addictive, a nice combination between bullet hell and dungeon-like. The ball should be a bit heavier I think, which cause the player to move a bit slower, but it swings around harder and harder, clearing even more tons of enemies. That'd literally turn the ball into a wrecking ball. Also a health bar for the player would be great (insta death just breaks the flow a bit). And yeah you really get the difficulty right, I feel so thrilled crushing waves after waves of enemies!

Submitted

The weight and momemtum of the ball feel absolute fantastic! You just cant beat the feeling when you squash them squrimy skeletons with one huge swing! Absolute great work! Really enjoyed it :)

Submitted

Once you get going, the combat is a lot of fun to play. 

Submitted

Really simple game play but really good! I love the moment to moment loop of tracking prjectiles, enemies, and moving in a circle. Dodging is so much fun. I also love the enemies that make your ball switch, forcing you to switch up how you're playing.


It would have been a blast if there was some more polish, like screenshake or something on enemy kills. 


A solid entry, good job!

Viewing comments 57 to 38 of 57 · Next page · Last page