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Stellar Trader's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2076 | 3.130 | 3.833 |
Overall | #3551 | 2.336 | 2.861 |
Presentation | #4180 | 2.041 | 2.500 |
Fun | #4411 | 1.837 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You join planets together by creating trade routes.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Read the instructions and still don't really know what I'm doing, but the idea for the game is really good
really hard to play even with the instructions. But nice concept !
The tutorial was a great idea! I would have liked to have many more planets and solar systems being able to trade with each other, the art is nice, keep it up!
Took me a minute or two to work out (although I just used the text instructions not the video) but I really like this! I'm not sure what the solar system view added, although it was fun to look at with all the connection lines. It'd be cool to see trade ships travelling between the planets but I'm not sure how that would work on the solar system view.
I hope you keep working on this, I'd love to see more!
Not a bad idea, but would probably make more sense as a system within a larger game.
I am sure the concept is good but it is a little unapproachable. Even with the video I was lost.
Yeah it is really hard to play even with the instruction
I've made a tutorial video. Hopefully you can play now.
i liked the idea, but its confusing and hard to play, there comes a point where i feel nothing i do work even tho i read the instructions. But the idea is cool
Even when reading the instructions I am still confused about how to play. I somehow got stuck just looking at one planet. Also the planets are hard to click.
Seems like a *really* cool idea, but the implementation is off.