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Chained circles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3418 | 2.241 | 2.241 |
Originality | #3963 | 2.276 | 2.276 |
Overall | #4019 | 2.149 | 2.149 |
Presentation | #4419 | 1.931 | 1.931 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Good
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Simplistic, short and fun. I love it.
Thank you.
The game was fun. I felt the on screen text kept getting cut off as I progressed. The jump, while fun, made the regular movement obsolete.
Thanks for your feedback.
This game was great, I do feel that it was a bit short, and most obstacles could be simply jumped over
Thanks for the feedback, balancing is hard. Sometimes i thought it is too hard other times i felt it's to easy, so i left it in its state (because of time and i didn' know how to properly balance).
Nice idea! I managed to cheese some of the challenges by just spamming jump, but was still fun
Thanks, it's nice that it was fun.
I downloaded the Windows version and seems like there is a bug. At the area where it says if you get stuck, go down, my balls get disconnected then I went with one ball to the elevator. But once the elevator comes, the camera moved to another area and then I cannot find any of the balls? The second time the balls disconnected again and the camera moves around again. Is this game over thing? There is no indicator at all, so I am a little confused.
Thanks for the feedback, if you get stuck you can press R or square to restart because i didn't program in a game over. The camera shifts "players" if you press left it goes to the left one and if you press right it goes to the right one. I don't know why they disconnected there.
I think the jump power is so big, compared with the move - makes it a bit weird; and the fact that when you jump, the "vehicle" get flipped, and the left is the right (for W)
Other than that, it's a nice concept and execution. Nice work.
Thanks for your feedback, i made the jump so big that you could jump over the obstacle at the end of the level (but i made another way). I should have made it a bit weaker. (which jump did you mean exactly the "ground jump" if yes, that should have had fewer power)
The game doesn't fit properly in the viewer. It's cut off around the whole screen and can't see much of what you're doing. I think there could be some potential but the only thing to do was the tutorial.
yeah, you are right, i will make it bigger on itch and add a fullscreen button, i don't had any idea for other levels and i was running out of time
Thanks for your comment and the feedback!
Yah this 48 hour window was hard lol. good luck!
Thanks