Cool concept! I like how there are ships that don't shoot so it has more nuance that just picking everything. It confused me a little that you can kill all enemies but you don't get the boss fight until you pass a certain point in the map i think, but i knew there was more thanks to the other comments.
Play game
SPACE BOND's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2226 | 3.065 | 3.065 |
Presentation | #2333 | 2.855 | 2.855 |
Overall | #2614 | 2.758 | 2.758 |
Fun | #3149 | 2.355 | 2.355 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this shoot'em up, the player ship can get close and attract enemies like a magnet, turning them into allies providing firepower and shields bullets from other enemies. When enemies are detached from the player ship, they are hostile again.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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