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King Konga's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2207 | 2.758 | 3.700 |
Overall | #2793 | 2.683 | 3.600 |
Presentation | #2891 | 2.609 | 3.500 |
Originality | #3053 | 2.683 | 3.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player tries to keep their conga line joined together, growing it one person at a time, battling physics and self-tangling all the while.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun take on the theme, short but enjoyable. The conga line disconnects sometimes and I wasn't sure why, but your work is solid otherwise, great work!
Oh yea the game about gyrating in front of other people so they will join your conga line.
Love it.
#CongaSolidarity👊
Fun and funny! Had a bit of trouble with the collision detection, but that's something that's probably something easily tweaked. Nice work!
Thanks for playing! As luck would have it I figured out the collision detection bug the next day after submission. It feels much better to play in my local (not yet uploaded) version of the game. Fixing the collision detection also meant I was able to ramp up the game physics to the next level, so it's much more like what you see in the gifs on the game page.
Really funny, I would have liked to see another expression when adding a new joiner :) like a "surprise face" before getting happy. Just for a bit of extra fun :D
Thanks for playing! I was hoping to have time to add in a new expression specifically, but ran out of time - doh! :D
I'm so sad there is only one level :/
Really funny game :p
Thanks for playing! I wish I got a bit more time, but alas my old body needed sleep :D
Fun concept, I can feel the potench!
Thanks! I've done some quick balance / feel tweaking today, and it's feeling much smoother. The jam version here has a bug that makes it much harder to grab on to people than it should be, shame I couldn't figure the problem out yesterday but oh well :)
In the version I balance tweaked but haven't uploaded, because of making grabbing easier, I was able to make the physics of tables etc much more challenging, which gives a feel closer to what I wanted - utter chaos and nonstop dancing :p
If you're tweaking stuff, I had more trouble having my conga line push me into a wall making it hard to turn around. Would love to see an even more chaotic post-jam build.