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A jam submission

Individual of ScrutinyView game page

GMTK 2021 entry
Submitted by arottenpotato — 23 minutes, 46 seconds before the deadline
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Individual of Scrutiny's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#23543.0053.188
Overall#36032.3182.458
Fun#37292.1212.250
Presentation#46631.8271.938

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
An agent and their handler have to always be "Joined Together" but sometimes one must unjoin/disjoin/disconnect also to survive. In this game, as a handler you must balance the following: Staying connected to your agent to achieve your objective, or disconnect to help with survival.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Yeah, the game needs some better art assets and a proper tutorial on how things work.

but hear me out, once i figured out my possible actions, I saw the true potential of a game like this: helping a spy or a team acomplish their mission by interfering w the city itself. loved the idea of the dual positive/negative aspect of the "jam signal" skill. a finished game like this would make me feel super smart. >=)

maybe the scope was too big for you to polish everything, but a great idea! congrats!

Developer(+1)

Exactly! That's what I was trying to go for! Unfortunately for me, what time I had set for polishing  was instead spent trying to fix things that were constantly breaking :D. Thank you so much for playing! :)

Submitted

it wasn't clear how things worked, but I believe I managed to play. Anyway, I think it was a good idea. good luck with your project!

Developer

Thank you so much for playing! :D

Submitted

This was neat. I think it might need slightly better explained whats happening though.

Developer(+1)

Yep!! The current instructions were supposed to be placeholder until I got some time to polish...aaaaand well, er...  :D. Thanks for playing :)