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ROBASSEMBLY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2349 | 2.700 | 2.700 |
Originality | #2497 | 2.950 | 2.950 |
Overall | #2749 | 2.700 | 2.700 |
Presentation | #3227 | 2.450 | 2.450 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can create your own character from the enemies, so you can join together enemies so that they help you.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This idea would make such a great rogue-like game! I think you should consider expanding on it and adding character customisation while in game rather than a menu, like picking up enemy parts from defeated enemies. But really well done for just 48hours!
Wow, thank you so much! Our project definitely got too ambitious for your Unity knowledge, and we planned to create a full rogue like but didn't have time. We also wanted enemies to drop parts, but didn't have time. Your idea to build your character in-game is a good idea, we'll add it in a post jam build. Thanks!
definitely understand! I'll be sure to check back here later then!
I got stuck when going to the next room. I restarted for several times but still not working.><
Hello, did you play in full screen?
Cool game, I like it !
Thanks!
the shooting feels great and the building of the robot is a great mechanic :)
Thank you so much!
Well this was so exciting. I liked the feel of shooting and aiming and moving. It all seemed great. Unfortunately when I tried to go to another room it glitched and I got stuck. Great concept and exciting idea. Keep up the good work.
Yes, unfortunately there is a bug that makes it mandatory to be playing in full screen to get the game working. Would you mind trying it again? Thanks for the kind words.