This idea would make such a great rogue-like game! I think you should consider expanding on it and adding character customisation while in game rather than a menu, like picking up enemy parts from defeated enemies. But really well done for just 48hours!
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Wow, thank you so much! Our project definitely got too ambitious for your Unity knowledge, and we planned to create a full rogue like but didn't have time. We also wanted enemies to drop parts, but didn't have time. Your idea to build your character in-game is a good idea, we'll add it in a post jam build. Thanks!