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The Place That Has Everything's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4711 | 1.782 | 2.857 |
Fun | #5064 | 1.514 | 2.429 |
Overall | #5121 | 1.633 | 2.619 |
Originality | #5241 | 1.604 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We had the npcs record the movements of the player and follow the inputs to create a trail of bodies joined together through the same position and velocity.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I feel this is a good attempt. Sometimes when moving to another area, the camera wouldn't completely follow my player. Aside from the other glitches that a previous commenter mentioned, I liked the music and simple aesthetic. Nice work.
bum, yeah couldnt run it, sorry
Hey there, thanks for the feedback, please see the game page for a fix for being able to play on mac!
need to "chmod -R +x" Mac version to open
heres some bugs i found:
the characters should be on separate sorting layers so there isnt this weird glitching behavior when they're in the same place
also dialogue disappears on player movement even if i havent finished reading/pressed enter - perhaps disable player movement on dialogue?
there was also a point where only one of the characters were following me and the rest were still
but other than that i was very impressed with how much level designing you got done within the short amount of time! there was a lot to play through and at just the right difficulty i thought. congrats on making a complete game!
appreciate it :)
after the jam we plan to fix a lot and add the things we didn't have time for.