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Jasper

39
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1
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3
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A member registered Jan 03, 2021 · View creator page →

Creator of

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Awesome. Thanks for sharing! 

Glad you liked it. Nice video!

Thank you!

Thanks. Really appreciate it!

Awesome! Thanks so much!

Thanks a lot!

Nice job! It fits the theme of the competition well. The sound effects were a nice addition too.

Very cool idea. Reminds me of Baba is You. Encountered unexpected lag when trying to push blocks in one of the later levels, but overall it was nicely done for 3.5 hrs!

Fun and challenging once you get used to it .

Nice Job!

Thanks for the feedback!

I completely get where you're coming from. Funnily enough the monsters used to have sound, but I scrapped it because I thought it sounded weird. I should have kept it in, haha!

Nice visual style. Simple but effective.

Good effort. The pale character stood out, making gameplay clear between levels. The dash move also felt nice to control. However, the wall jump was a lot more challenging than I expected. Jump heights also felt a bit inconsistent. Maybe consider modeling your wall jump/jump controls closer to other 2D games like Hollow Knight or Celeste.

Credits:

  • Sound - Freesound.org
  • Font - Dafont.com
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I liked how the idea was simple. When loading the game, I immediately knew that I needed to shoot the boxes. The inclusion of a menu was a neat touch as well. However, the mouse sensitivity on my end made it difficult for me to aim (I'm using a trackpad). It was also hard to notice the score counter. Putting it at the center of the screen could help with that. It would be cool to see some feedback once the trash is shot (maybe it explodes, makes a funny noise, etc.) Adding a garden or some sort of environmentally friendly structure to defend against the trash could make gameplay more purposeful as well. Overall, I congratulate you on your first game jam entry! I hope that you can continue your game dev journey.

Don't worry I'm not offended :). I really appreciate that you took the time to give me feedback. I'm glad you liked it!

Hold down "z" and move arrow keys in various directions to duplicate. The description (and in-game control scheme) has it set as "x," which is incorrect. Sorry for the confusion. 

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*IMPORTANT NOTE* Hold down 'z' not 'x'

Hold down z and repeatedly tap arrow keys to create duplicates. Here are all things that can be created:

  • Treadmill: Hold z and tap down->left then let go of z
  • Spring: Hold z and tap down then let go of z
  • Attack: Hold z and tap right once and then up twice, let go of x after this

Sorry, I didn't realize how confusing this mechanic can be.

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Very sorry, the input to hold down should be "z" not "x." The idea was to hold down z and press the arrow keys in a certain direction, but I understand how that's confusing. Thanks for your comments! I'll definitely have to make it less confusing.

The simple graphics were nice. I also enjoyed the sound effects. I had trouble understanding how the concept relates to the theme, but pretty good and responsive gameplay.

The art is great. I liked the use of the theme as well. At times it was hard to read the text towards the bottom of the screen. Though, I'm not sure if I'm the only one with that issue.

Thanks for the great game jam and feedback. I had fun creating!

Great! Hopefully, I'll have more to show you later!

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Thanks! I had a lot of ideas for the main mechanic that did not make it through. I'll definitely add updates to this project soon.

There's only one level. The 2nd level was a test level. Thanks for the feedback!

I feel this is a good attempt.  Sometimes when moving to another area, the camera wouldn't completely follow my player. Aside from the other glitches that a previous commenter mentioned, I liked the music and simple aesthetic. Nice work.

Throwing orbs around to teleport the player was a simple but fun idea. I liked the relaxing art style of the levels too.

The visuals were great. I especially liked smashing into things.  This was a fun game.

Died a lot to the scorpion-looking enemies, lol. The game was quite engaging. I liked the sound effects and enemy variations.

Some of the puzzles were kind of difficult, but I never felt completely lost and was able to complete every level. This game is nice and simple. Good work.

Unique idea. Definitely an interesting and fun game. The pixel art was great too.

This was a cool game with a fair bit of challenge. I enjoyed the music too. Well done.

Temple of Secrets by 105 (itch.io) 

Thank you.

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Sorry. I was not keeping track of time, so I could not submit to this event in time. Is it possible to receive a late submissions link? if not, it's fine. Here's what I made: Temple of Secrets by 105 (itch.io. Sorry again.

That's a fair point. Thank you!

It looks like I marked some things improperly. Sorry for the confusion.

Thank you. And thanks for letting me know about the WASD problem.

Thanks a lot.