Not bad, it's engaging to have to balance the health and ammo, but the "astronaut" isn't very reliable when to comes to controls, he seems a bit too heavy which made me very frequently either undershoot or over shoot a jump, which considering how relentless the swarm can get after a while makes for a difficulty that is more frustrating than entertaining, still just a few tweaks and maybe some sound effects and this would be a great game.
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Blood Oxygen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2850 | 2.790 | 3.417 |
Fun | #3087 | 2.381 | 2.917 |
Overall | #3213 | 2.495 | 3.056 |
Presentation | #3566 | 2.313 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Mechanic - health and ammo are joined. A few smaller joins in attack and defense through the base defense gameplay - Every bullet spend on defending your base is another you can't use to push forward. Constantly having to return to your base to restock should create a feeling of being joined together with and depending on it. Story - it's about an alien force physically joining together with a human.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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