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ConCERNing Colliders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4545 | 2.000 | 3.000 |
Overall | #4895 | 1.750 | 2.625 |
Presentation | #4932 | 1.667 | 2.500 |
Fun | #4942 | 1.583 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's about joining (smashing) together particles in a broken down particle collider.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Hello, I think I was stuck at the same place as the other comment, so I can't talk about the game overall. Sorry about that. But from the levels I played the game was quite fun and also quite tricky!
It's really a breath of fresh air from all of those moving two players games and tq for making something original even though you were lacking on time. I think one of the best parts was the art. Idk how you made that in time but it was pretty epic.
Sorry I think I might have posted the same comment more than once my itch.io is acting weird.
WOW! Two people playing our game, we are ecstatic! Man, I'm so sorry about level 6, you get the right ball over, and you use the left "Ledge" as the easy solution. We were sleep-deprived then, but we definitely know now level 6 should have either been modified or Level 10. Thank you so much for talking about the art. Our Artist and UI Artist was slaying over it, and I can't wait to tell them that others appreciated it too! Thank you for playing our game!
Level 6 Solution:
The idea is really original ! I didn’t find how to get enough speed on the 6th level. Having a visual distinction between two particles of the same type would have made them easier to control. It is a good game though 👏
Thank you so much! We had no idea that people would play it. I'm so sorry to hear you have trouble on level 6. Level 6 is really about using the two key sets together however you can (Having a partner to play the arrow keys does help). I promise there is a solution, but maybe we should have had Level 6 on later levels. We were very much sleep-deprived. This game wasn't our first game, the first game became a scope monster, and had to ditch it halfway through and made this one in the remaining time. Seriously, all in all, thank you so much for taking the time to play it. We are still in shock that someone did. ^_^