The little celebratory dance the robots do when the level is complete is adorable! Really cool art! Similar ideas of trying to get two things moving in opposite directions to meet were pretty common in this jam, but this one was a bit special in its use of obstacles like the coloured squares, lazars and gates, which were all combined in some really clever puzzle design. Also, this game teaches its mechanics in a purely visual form with no written instructions, and does that in a way that is intuitive and clear to the player. Great work!
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Linked Robots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #592 | 3.536 | 3.750 |
Presentation | #872 | 3.653 | 3.875 |
Overall | #1215 | 3.339 | 3.542 |
Originality | #2776 | 2.828 | 3.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Robots and environmentals elements are linked and react to the player's inputs
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I like the implementation of a "skip" button in puzzle games :D
Oh also, it took me a while to understand that I needed to move the friendly looking robot onto the angry one, and that the other way around didn't work. Maybe that should be clarified beforehand, because I thought either the game was broken or I couldn't figure the objective out
Loved this! The puzzles were very smart, and some of them challenging, I'd to skip level 10 until I discovered in level 13 that you didn't need to connect all the robots at the same time. Guess better late than never ;)
Also pretty cute art.
Awesome game! the art and animations are satisfying and the difficulty progression is natural. It was a little confusing at first as the goal was unclear, it just looked like two robots with different eyes, but after playing around a bit everything made sense.
Hey there! I made it to level 10, then skipped to see that it goes up to level 13. I plan on beating 10-13 when I can. The presentation was great, the robots were cute, and the mechanic is good. I would have loved a little tutorial and some kind of pause menu. I look forward to seeing more of this game!
Thanks for playing our game ! The last levels aren’t the easiest for sure. Don’t know how a pause menu could be useful as the game is turn based. Maybe to see controls or select level ? Thank you for your feedback 😄
I have plan to rate all games from people that gave us feedback. I will rate your game when my queue will be empty (still 7 games to rate)
Really cool game, not bad idea, good puzzles and nice graphics
Concept très sympa et super pixel-art ! A partir du niveau 4 j'ai bien galéré mdr :p
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