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OneTwo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2948 | 2.436 | 3.444 |
Presentation | #3797 | 2.200 | 3.111 |
Overall | #4022 | 2.148 | 3.037 |
Originality | #4926 | 1.807 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the characters and their worlds are linked to each other
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
As others said- solid physics! Was great throwing myself around haha! Absolutely fits the theme too. I only wish it were longer and with some sounds. Still- solid game.
Fun game! I love the physics where I can throw myself and the other self through the room like dead weight haha. But sometimes the physics is still wonky compared to a platformer, I guess since it's real physics simulation, especially in the final to last level. Took me awhile to beat it since I have to time the falling of the other part perfectly. The interpretation of the theme is a bit basic, but overall it was fun.
Not bad! I like the idea, however you went a bit too inside-the-box with it. By that I mean the idea didn't surprise nor interest me. Also, the controls took some getting used to. On a brighter note, The physics were fun, and I was genuinely hooked until the end. Overall good job!