Oh no! I want to apologize to everyone who plays this, I accidentally posted the debug version with all of the ships unlocked! This sadly removed the sense of progression, something I really wanted to focus on. I'm sorry, everyone.
StewieLewi
Creator of
Recent community posts
I don't understand how to play. No matter what I do, I can get the green slime to move, but I can't for the life of me get the blue slime to move. After I get to the pink slime, nothing happens, so the game never ends. I assume I need both slimes up there, but again, I can't get the blue slime to move. Even then, the jumps required are so difficult to make, even with a double jump. My biggest complaint is at the beginning of the game, without doing anything, the green slime is in danger. "I have not done anything. And I'm losing." Also, the cannon noises are so loud and are often distracting.
Fun Idea, however the idea has been done before, but better. Game feels rather lifeless, and the fact that you start from the beginning when you die can lead to soft-locks since there is no way to get back platforms that are off-screen, if you forget to take them back before dying. On top of this, I do not see how this game fits in to the theme, which loses a lot of points from me. Explain how the game fits the theme and I can forgive it. Another problem is using the arrows with the mouse is uncomfortable to play. You can use A and D to move, but you can't use W to jump, so there's no way to jump other than the up key.