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Tever's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2148 | 2.786 | 2.786 |
Presentation | #2250 | 2.893 | 2.893 |
Overall | #2281 | 2.905 | 2.905 |
Originality | #2320 | 3.036 | 3.036 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can join to enemies, built a following and become more powerful. But if one connected enemy dies you all die.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Constantly felt like I was missing till I stood still and fired a few times... :( Adding variation to bullet trajectory shouldn't be that drastic on a pistol.
Great concept. The gameplay was really fun. The only 2 things I'd say are that if you get up close to an enemy they don't attack and you can just sit on them and kill them or tether them. The other thing was that once I got to wave 2 all the new enemies spawned and immediately shot me, it would have been nice to have some warning haha. Really curious as to how you did the pathfinding!
Interesting risk / reward mechanic. I think the numbers need a bit of tweaking, as the benefit of having two rather than one tethered enemy didn't seem that obvious. It also felt quite claustrophobic because of how zoomed in it is; perhaps that should be another parameter which the number of tethered enemies changes. But overall, a clever idea with nice presentation.
Interesting gameplay, either I am a bad shot or this guy is the best AI of our generation. Keep it up.
Cool game. Gameplay is a little bit weird but it's a lot of fun.
cool game but i don't know the controls on mobile
shooting is a bit odd, i like it tho, well done
A bit buggy, but idea is good
I really like the gameplay and the shooting mechanics, i played this for quite a while
A good idea galvanized by amazing combat AI and a good presentation. With a higher density of enemies, this would have been a blast (I wandered a lot more than I fought), but as is it was a lot of fun.