Connections can't be broken once they're made.
ChocolateCollie
Creator of
Recent community posts
Some levels were tedious, or a bit misleading, but others were really well designed and enjoyable. (My favorite level was crowd control) The art, music, and content is totally off the charts otherwise, and are above comment. That boss was such a pleasant surprise, how on earth did you have time for that? Looking forward to seeing this in the top 20, or higher.
There were some nasty bugs, admittedly. Couldn't open the shop after a restart, and when an enemy lands on you there's a chance you instantly die. But that didn't matter to me much, because this game is legitimately really fun, and that's not something I can say for much of what I've seen so far. I'm glad I played this! (Good polish and presentation too)
I wasn't sure how the cages worked. My first assumption was that each time a switch was pulled, they would all swap collision, but that seemed to be inconsistent. Also, it isn't super clear that the floor would stick together with the extra piece connecting them. These didn't stop me from finishing the game or having a good time though, so it's not a biggie.