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Ruben Goldburg's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4203 | 2.021 | 3.500 |
Overall | #4972 | 1.700 | 2.944 |
Fun | #5178 | 1.443 | 2.500 |
Originality | #5219 | 1.636 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme due to the game having this invisible link between the components. As is the nature of a Rube-Goldberg machine. And if something is missing or fails to work, the whole thing falls apart!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This thing is POLISHED! God. And you're saying you're not proud of your work ? Come on dude. I was already sold at the title screen! X)
I was like "hell nahhhhh, he didn't just introduced the main mechanic so smoothly, didn't he ?" XDDD
REALLY nice game. Congrats mate!
Thanks. I don't necessarily think that I don't like this project, it's just that I think I could have been smarter with handling scope and getting the story mode finished. But again, thank you for your kind words!
Like the concept, I couldn't actually get story mode to work, so it was only functioning as a sandbox, unfortunately, that removed the fun aspect I think. May be better to reduce your scope next time and focus on making a few fun levels.
Yeah, Due to a bug the game would crash when loading the score in story mode. I tried to fix it but I ended up deleting it instead due to the fact that submissions were due in 5 minutes. And yes, for my first game jam I definitely picked too large of a project. Thanks for your feedback! I totally agree with everything you've said!