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Criteria | Rank | Score* | Raw Score |
Originality | #2963 | 2.739 | 3.000 |
Overall | #4580 | 1.907 | 2.089 |
Fun | #5060 | 1.521 | 1.667 |
Presentation | #5257 | 1.461 | 1.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You and your competitors build a race track together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Agree with Comsalsa, no one else did anything close to this in this jam, so I'm giving you a perfect originality score. It was a really clever idea, and it was implemented in a really strange way that was suprising to see, even the fact that you seemingly didn't use an engine?
Even if you did, doesn't matter, it was cool to play, felt like I had stretched my design muscles.
Only thing that I'd suggest is just to make it more readable as to what the goal of the game is, and how to play. Looks like otherwise you're setup to make a lot of interesting levels here.
Great work!
Would be nice if you could check out our game as well if you have a chance :)
I was reading your description and the idea of it is brilliant and was much better adhering to the theme than 50% of the other games I tried. It is unfortunate it started to come together during the last hour of the jam right when time was almost up because I wanted to try more of it! If you worked on it a little more, then I think it could be really cool.
using the deployed version:
I like the concept however there only seems to be one level and the game could use a title screen and some in game tutorial/text explaining what is going on. However this feels like it with a bit of refining it could turn into something really cool. I really liked the concept