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Snapshot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #55 | 4.417 | 4.417 |
Overall | #133 | 4.167 | 4.167 |
Presentation | #310 | 4.278 | 4.278 |
Enjoyment | #414 | 3.806 | 3.806 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player uses their mouse to move the window, and the window is used to view portions of the desktop. The traditional roles of these features have been modified.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the creativity in this one. It reminded me of another game jam a few years ago, I remember loving that one... But I can't really bring it to mind. Either way, really well done, nice execution, the game feels very consistent ! Simple, but effective, thank you for making this :D
Just read in the comments... I was thinking about WindowFrame ! :)
Damn, when I started the game for the first time, it felt like I was witnessing black magic! Very impressive of you to play with the window, and the entire presentation was just fantastic!
Some of the things you had to find were absolutely evil, and I respect that. Had a good time with this one!
This is cool!!!!!!! i really liked it. cool concept and cool game play as well. I would really love to see and play this after the jam if you're planning to ever expand upon it
Really interesting game!
Wow, don't have anything negative to say, the art is amazing, and the gameplay is great. I really enjoyed this one, great work :)
interesting concept, and as it's a jam game the option to skip ahead was a great idea. I wish i had thought of that :p
such an incredibly cool game mechanic! it reminded me a bit of Windowframe, since that's pretty much the only game i've ever seen with anything comparable in terms of gameplay.
i hope you try expanding on this/use this idea in another project, because it's really mind blowing in the best possible way :)
Funny you mention Windowframe, that's how I was inspired to make something like this! Except the first time I saw Windowframe was about 3-4 years ago (about the time I first started working with Unity)... it basically took me that long to actually make a winodw-based project lol. But now that I have more experience with C++ and felt more comfortable working with it, I definitely wanted to give it a shot in a game jam. Thanks for playing!