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JavaSaurus

213
Posts
2
Topics
51
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9
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A member registered Mar 17, 2017 · View creator page →

Creator of

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This one instantly caught my eye. I love that you pulled in real biology with Mendel genetics ! This is great and would be a really cool idle game, if you'd expand the world a bit... I love it a lot. But now for the game, I feel the style is not always consistent, which is really important in games like this. The concept is great, but it feels like it needs a bit more work to iron it all out. This is completely normal during the scope of a game jam. Other than that, very cosy and casual gameplay. I know for a fact my toddler would love a finished butterfly game like this !

This could be the plot of digimon! I love it. It might need a bit more "oompf" and a bit more to unpack, but I got the concept from the get-go. Went through the rooms and it seems you're really onto something. Well done !

I could be extremely brief here, zip it and ship it ! This felt really completed and polished. Auto battlers are something I really like, I love picking at AI and thinking about how things could work in the back. Very impressive for a short format jam like this. It might need a little bit of balance, I kinda felt overpowered at some points, but within the scope of the jam this is perfectly acceptable ! Well done !

This game is amazing ! Well done. I really love the voice acting, it is so comfy and suiting. Very well made and I think you should be quite proud ! Simple but effective. I can't wait too see more from you. Also, RPG maker? Really? That is so brave ! I can now point at your entry to tell people that the engine doesn't matter one bit, as long as heart is in it. Simply splendid !

Every single time we share Jam Time you keep amazing me... Not just community wise, but just with the simple ideas you come up with and execute so good... This is not just a game, it represents who you guys are, unique, interesting and friendly. Well done !

This is a very interesting game ! It has something familiar, like Dr Kawashima brain training (yes I'm old). I actually really enjoyed it. The game also game together nicely, I love the animations ! Would be cool to see what more you can do with some extra time. Really cool, well done :D 

This looked very interesting! The soup started it off, but the real fun I found at the bees ! I love the idea of a rhythm game and the theme interpretation definitely is one of the most original this jam. Very impressive, congratulations !

Ok where can I buy this pet feeder???? This is pretty much in a sellable state already, I love it. Please polish it and ship it so I can give this another go ! Everything came together so well !

Amazing entry, I was watching this getting built from scratch and my god... you guys are so talented. I love a good memory training game, but this was really stretching my brain... Super impressive ! 

How did you manage this in such short time ! It looks and feels amazing. My kid's been playing it for 30 minutes already. It might need some additional balancing, but in the scope of a game jam this is nearly impossible, there simply isn't enough time for testing. Very nice entry, top notch !

I love the artwork and the game feels very fluent, everything makes sense. It looked like a gamified Bob Ross painting. Very nice work ! I had one issue with resolution, but that probably was due to my set up. I can honestly see you finishing this up, adding some content and polish and it'll be an amazing casual game !

I don't know what's faster, my earth exploding OR you finishing this game. Great stuff, it all came together so nicely. Well done :D 

I love this entry, it shows clearly how much you've both grown as game designers and developers. I mean look at this 3D art, it's simply beautiful. The game is smooth and glitchless, plays like a charm. Had a lot of fun playing this. Well done, thank you for making this !

Great effort and congratulations on making a first game ! That's something 99% of people will never get to do and you should be proud of it ! The gameloop is nice and complete, lovely work ! Thank you for making this :D 

Love the look and feel, it's very stylized and polished. I love games like this, they're casual yet entertaining and challenging.  Well done !

This is so lovely. Everyone should play this first thing in the morning, before breakfast. Thank you for the positivity !

Love it, love it... oh and I love it. I'm glad I saw a big part of the progress for this one live. The game is very polished and complete with tons of features. The learning curve seemed pretty steep but fair. Well done !

I like this one, takes me back to the early 2000's. I hope you find the courage and time to expand this, an ever expanding procedural dungeon game might really be something special !

I can't stop playing this... This is so smart ! And it fits the theme perfectly. The level design is also smart, I like that I consistently got the feeling that I was learning... Hey ! That is meta ! The player is growing in skill alongside the levels ! :D 

Love the game, it's a great concept and matches the theme completely ! I love that you found the time to add some drama to the ending :) I would have expected to gradually grow the snowball with a lerp of the radius (kinda what's been described below). Also, a nice challenge could be to attach the objects you've rolled up tangentially to the sphere :D Katamari Damacy style ! Overall, very nicely done, loved it :)

The colors mean stability ! blue = very stable, red = unstable and yellow = perfect placement :) The colors don't correspond to the center of the previous block, but to the center of the entire pillar you've made :D So yes, they do mean something ^-^ There are no checkpoints :) It would take away the stress of doing better. Thank you for playing ! :D 

This is great fun, it was very refreshing and innovative to see a game like this making use of my desktop. Very creative ! And the theme is pretty clearly implemented. It all felt natural and great. Thank you for making this, one of the top contenders in my rating !

I am so proud you followed this through and finished it! It was so nice to see  you grow and glow during your livestreams. I love text based adventures and this theme was the perfect fit for it. I loved playing it, I felt very happy and interested. I was invested 100% ! Thank you for making this !

Oh boy ! A complete oversight on my end. Since I had a couple of hours to spare I tried to update the code so it doesn't blast out your eardrums ! Either way, thank you so much for playing :) My initial idea was to build an actual maze of doors for players to travel through (the maze generation code is actually used for the door-puzzle). This seemed a nice scope-reduction, but I am very glad you've enjoyed it. I think of it as a "fidget toy game" :D 

Thank you so much ! :)

Hey there ! Thanks for playing ^-^ Yeah the theme might be a bit off, at the initial design stage the intention was to really drag the tentacle all the way to the bottom of the ocean, but that didn't work out with the progress I was making. Game jams is all about scope definition and the "vertical slice"... or "least viable product" turned out to be this ! And that's (in my opinion) still relevant to the theme ^-^ Thank you so much !

Turns out it wasn't you !!!! It should be back now but I'm still very glad you liked the game ^-^ 

Holy moly... that is SUCH a good idea ! A charged "swat" that hits multiple ships... dang if only I've read this 24 hours ago XD 

(2 edits)

Guys? I just got word the leaderboard was effectively out, but it should be back now. Sorry for that ! If you have a screenshot of your code I'm more than willing to manually put it in ^-^ Just let me know ! For the people that missed out... I'm adding a screenshot just so you guys get a look at what it SHOULD have looked like (Special thanks to my wonderful kids, FristiBoio and MR.T for this screenshot) ^-^ 


Thank you so much for playing ! Glad you liked it ! :) I had tons of fun with this one, might not be the cleanest code, but it works nicely !

Thank you so much ^-^ I was thinking for AGES how to make the game into a valid gameloop, making it a time based challenge turned out the best approach (also for the leaderboard). Thank you so much for playing !

Thank you ! It's been a hassle to get everything right, but I'm so glad it worked out in the end ! :) I personally love the explosions that blow the water up !

Thank you very much for playing, glad you've liked it !!!

Thank you so much for playing ! 

Hey @530Games ! Thank you so much. I worked on it on stream (twitch.tv/javasaurusx) in the evenings, had work during the day ^-^ It was a toughy, that's for sure , but I'm so glad we made it!

Thank you so much for playing ! Personally, the waterline effect is my favorite part ^-^ it feels very springy. And yeah the nomnomnom seems popular, to the point people told me to change my handle to "ThatNomNomGuy" :p 

Hey Mentel ! Thank you for playing :) I might have accidently scaled up the background texture too far, but it's not really game breaking so in the spirit of the jam I won't change it in the web build. I hope it's still fine ! Either way, hope you enjoyed ^-^

I love the physics, they took me a while to get right and have the ships "stick" to it. Thank you very much for playing !

Thank you so much for playing. The tentacles were very hard to get right (they're actually a line renderer), but I'm happy with what it turned out like in the end ^-^

You CAN use the second tentacle, it's the right mouse button ! :D