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A jam submission

Shoot the Breeze!View game page

Don't bring a gun to a pinwheel fight!
Submitted by kyleyoung1121 — 13 hours, 6 minutes before the deadline
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Shoot the Breeze!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#12783.6473.647
Overall#24883.0983.098
Enjoyment#26412.8242.824
Presentation#32372.8242.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control the enemies bullets instead of your own!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Nice concept. The audio was funny. 
The fullscreen mode with no bullets  made it impossible to play (maybe it's because my 4K screen scaled thing).  The game worked in window mode

Submitted

Cool mechanic, would be neat to see it fleshed out into a longer game!
Seems to be a bug in fullscreen mode where the bullet don't appear. 

Submitted

Great idea, loved it. Sounds were really fun as well and added a lot of character. :D 

Submitted

A bullet hell game where you're stationary and you control the enemy bullets is an idea I've never seen before, and I thought it was really cool and fun. Nice work

Submitted

Very creative concept. Would have loved to be able to keep a cannonball over the island for longer and wait for the perfect moment to fire back. I also agree with Stormph that sinking the ships would have been cool.

Submitted

Simple but surprisingly fun! I just wish you could sink the ships, maybe also have the ships shooting more frequently as time goes on. GG!

Why was the lower ship not shooting?

Developer

Thanks for giving it a play!! That's definitely valid criticism, I agree that having the ships shoot more often would be a good change! 

And its odd to hear that the lower ship wasn't firing, thank you for bringing that to my attention.