The feeling of the character jumping and narrowly missing two bullets at the same time is very satisfying.
Surprisingly difficult!
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2894 | 2.727 | 2.727 |
Creativity | #3466 | 2.909 | 2.909 |
Overall | #3859 | 2.591 | 2.591 |
Presentation | #4960 | 2.136 | 2.136 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of controlling the 'jumping player', you control the platforms around them
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
The feeling of the character jumping and narrowly missing two bullets at the same time is very satisfying.
Surprisingly difficult!
cool concept, once I got the rhythm of moving the two blocks it was quite addicting, wish there was more to it. Fun idea!
My Meemaw entered my living room whilst I was playing this and she adjusted her 3-inch thick bifocals and she asked me what the happy cinnamon toast game I was playing was and she took a turn. I am afraid it was a bit too complicated for her though. Good job my Meemaw approves.
For easy high score use only right mouse button, and for hard mode only left (... and both ... well good luck)
Leave a comment
Log in with itch.io to leave a comment.