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DEZL

30
Posts
5
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3
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A member registered Oct 22, 2020 · View creator page →

Creator of

Recent community posts

It took me one week to complete the game, the last level was especially difficult. But I managed and it was worth it, very good game and very nicely paced, at times it was quit fast for my taste. At those moments a little bit more time between the players actions would be nice. Your sincerely Mac Cheeser ; )

That`s fair thanks for trying it any way :]. RE:"Unsure if there is anything to do to not get this?", so the idea was that there are items on tables etc. and you need to make a mental map and then at night the ghost would fake more objects and you have to (left) click them away. But this is communicated quit poorly in the game.

Hi, I work with Godot (game engine) and Blender (3d modeling)

If anyone is interested DM me EEE#8325

Nice puzzle, with nice simple graphics. The camera should be fixed on the UP Axis, that feels not good.

Oh didn't know, nice.

Love this nested conversation, we used glow, transparency ... not sure about global illumination but quit good feature set, especial for such a jam (I would say allays export to web first).

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Very unique style, and quit advanced to include a score board (... a cap for name length would be good) ...And who know which person is there high above on the first place :]

That was the state for me to but the other dev tried it and with pipeline set to mobile and 4.1 it was no big issue (maybe better then 3.x)

This game is like the Blizzard and Minecraft devs all teamed up for this jam. (+ music stops, valve please fix)

This game is like the Blizzard and Minecraft devs all teamed up for this jam.

Thanks, its Godot 4.1 :]

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Yes I did enjoy the game ... yes I made some questionable choices.

Nice game, its the trolley problem but every second.

Have to agree the AI of the pea is maybe to good, maybe there could (with more than 48 hours) be different bandits you have to kil... Ahhh ... arrest. And maybe the walls should kill, or it should be stated clearer. But all in all good.

Very good, especial for a first jam. Maybe next time make it more clear how to get a higher score.

Wow what a twist, would love if you could push others citizens. But all in all great stuff!

I would like to know how this mighty knight decides where to go, it seems like some little clever algorithm. Nice work

Love the new updated logo from that one company ... even more simplicity.
Good game, but those fire hydrants where my personal enemy.

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Love the "you are gravity" voice at the start no text just 'go!'.
This would be great as a subway surfers rival on tiktok (a bot playing through this easy content, lol)
Nice simple graphics and fittings for the theme. (Maybe some checkpoints so it stays motivating)
And if its to hard flipping many times helps (this could be a factor for a lower score on a scoring system ... can you beat this level with no flips?)

For easy high score use only right mouse button, and for hard mode only left (... and both ... well good luck)

Not gonna lie I did the tomato level like 5 times. Great stuff!

Very nice, the cube seems to get stuck some times (floating in the air)

15000 respect :] it should increase in speed idk thanks for playing to all :D

Very nice presentation

Im was stuck at level 4 and there was no level reset :[
But other than that this game is mind bending (sounds, animations, intersting mechanics) 9 / 10

Very interesting game would like to just hold down the mouse. Such nice dynamics 7 / 10

Good game, nice logo.
Information about the keys would be nice or is there no way to shoot?

I think the replay button isnt working. 6 / 10

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A finished game would like to know how it was made 10 / 10

Nice animations; interesting enemys; The player rotations feels a littel odd at high speed; 7 / 10

Danke :)