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Cash & Traps's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2635 | 3.063 | 3.063 |
Overall | #2987 | 2.917 | 2.917 |
Creativity | #3044 | 3.063 | 3.063 |
Enjoyment | #3202 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as the Dungeon Boss and slay adventurers in this reverse dungeon crawler!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool idea! It's REALLY hard to keep focus on 2 things at the same time! :D
AN ONLINE LEADERBOARD!? Fantastic job on your submission! I really enjoyed playing and was very impressed with the polish of this game.
My only comment is that I would've liked to have a visual indicator for the cooldown of the traps, but I must say that the feeling you get when hacking the axe to the rhythm while perfectly timing the fire trap ... keeping that multiplier sure is satisfying <3
Excellent work!
Wooow this is pretty impressive for a 48 hour jam! It took me a while to realize that kills on the bottom screen meant trap triggers, but then the game started to click more. I thought the bottom was especially satisfying. Managing both made me dizzy haha XD You play as the dungeon in our game too!
Congrats on a jam well done!
amazing idea, good for training multitasking. Very nice if you want to play a rithm game as well!
I like the concept, but the execution was a little hard to do since I had to keep track of two different parts of the screen at the same time.