Ah, it ws a skill issue, it looke dlike a drag an drop,, I didn't figure I could hold the item to clean or pet longe
Temptica
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Cute little game with stunning graphics for a small game-jam.
The avatar is cute with the OwO face. Really simple yet effective. Beside the small sounds, I do miss some sound effects, but over all really nicely done.
I also love the feeling states, Very nice extra that makes the game stand out! (Unique idea!)
The only remark is that all the icons look the same, whether they are clickable or not.
Well done!
A rhythm game? I like! The song is catchy but a bit repetitive. Though I feel like missing a bee here and there would have made it more fun, as it's now just "how consistent can you click on the beat".
The animations as well as teh assets are very great. Though, the green is a bit too bright for me.
Regardless, a very nice entry, Well done!
Ps: The game is really living up to your name :D
Such a cute little game. Everything is included, Cute and fun audio all made by yourself, as well as some really nicely drawn art. The music fits well, it makes the game entertaining while you're not aware of its presence.
Also. How did you manage to get this all done in 72 hours of game jam? Absolutely phenomenal. Super well done!
Cute little story-based game.
The entry was simple but nice. Beside the apple bug, everything ran smoothly. Though, it gets rather repetitive after a completing 10 items. I feel like 15 would have been a sweet spot. Unless you add more tasks (cleaning the tamagotchi for example)
The art is rather nice, I like how everything is visibly hand drawn and paper like, very nice!
I will ignore the few typing mistakes :p
I don't even know what to say about this game. It's just amazing. It's fun. It has nice sound and textures. It runs well. No bugs or anything. Only thing I miss is some basic info on enemies. Maybe something stats with a range around the actual value (like Health between 50-75)
The game is so polished, it feels like it's a demo of a finished game. Well done! My personal favourite thus far
Either I'm too caring for Stefan, or it's very difficult not to make him concur to the world.
The art isn't too bad, but the pictograms were not really clear on what then mean. So I didn't really understand which Stats is which.
The mini-game is very original though, though I didn't fully understand if you could choose the direction of the ball or not.
It would also have been nice to stay within the same menu if you want to play the mini-game multiple times.
Would have been nice to see the starts all the time instead of an extra menu button.
Either I'm too caring for Stefan, or it's very difficult not to make him concur to the world.
The art isn't too bad, but the pictograms were not really clear on what then mean. So I didn't really understand which Stats is which.
The mini-game is very original though, though I didn't fully understand if you could choose the direction of the ball or not.
It would also have been nice to stay within the same menu if you want to play the mini-game multiple times.
Would have been nice to see the starts all the time instead of an extra menu button.
A cool version of snake. I really like how you've implemented this snake-ish game with theme. The game runs smoothly, and the truck is very controllable, though I miss AZERTY support (but who uses AZERTY anyway, oh, wait).
I do feel like the spawn rate of items is too low. Either that, or having a mini-map would work well too!
Well Done Fodi!
A cute little vampire survivor like game themed into Tamagotchi. Plays well, although I do miss both a healing factor and some more difficulty! I love both the art and the music, really nice.
I also don't really like the knock back as much, especially when recalling, as the enemy may bounce right into you even if they are far away
Very nice game, well done!
about the UI. It was a time constraint. The idea was that you could choose it in the settings. If my monitor didn’t die mid-jam I would have done this. So I fully agree with that too :D
the naming was something I did to start with, and never went back too. I agree with this as well, I couldn’t think of good names. I now think Hydration would be good for thirst. And excitement instead of boredom.
The Minigame is endless and can be stopped by changing activity. This is on purpose to make it feel like a simple slightly more modern version of an old school Tamagotchi.
I fully agree with the feedback! Thank you very much for providing this helpful advice and for playing!
It is my very first game ever (and thus also very first game jam) So I’m very happy with the result!
I absolutely love this. I ended up with 1 minute left on the clock when I was at the last item. So I ended up waiting and vibing to the song speeding up that I didn't look on the timer and forgot to pick up the last item 10/10. will vibe to this again. Too bad the players never think about us cleaning the map.
Henry's solid adventure is a 2D platformer speedrun game where the goal of the game is to defeat the monsters and the evil boss to reclaim your lands. This game was made as a schoolproject wherein we had to make a simple 2D platformer game using MonoGame and the solid principle, hence the name. We had one month to work on this, so I sadly wasn't able to implement all the features I wanted to implement but
I'm planning to work on the game after the exams.
How fast can you complete the game? Find out here for FREE: https://temptica.itch.io/henrysolidaventure
My time is 3 minutes 39.983 seconds. but be aware, the game is harder than you'd expect ;-)
Have fun!
I'm surprised no one mentioned this but there is actually a mistake in your tile sheet!
The grass uphill and downhill, as well as the tiles that switch between grass and stone are missaligned. they are one pixel too low.
I do love the pack, it's very beautiful and easy to use. I'm using this for my school platformer project. Thank you very much