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Oblivion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5893 | 1.701 | 2.571 |
Creativity | #6369 | 1.512 | 2.286 |
Overall | #6371 | 1.449 | 2.190 |
Enjoyment | #6502 | 1.134 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our visual novel features a main character who is self aware that they are not who others think they are, and has to actively avoid trying to be detected that they are an imposter.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I'm not sure how popular such a game would be but concept is pretty cool and presentation is very nice.
I'm not really sure what was going on, and was confused most of the time.
The premise here feels a bit too vague. I'm not entirely sure what is happening or how I reached the ending that I did. It also was pretty hard to follow along with the dialogue and what it was trying to convey. I like the idea of being dropped in the middle of an interrogation without knowing anything and needing to investigate, but I think some work could be done to make it more engaging and welcoming
where swords and magic?