Really fun idea! It's fun making sure the protagonist doesnt reach the goal haha
Sometimes the protagonistwould just get stuck on the ceiling, im not sure if that was intentional but it feels weird how gravity works for the protagonist
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4682 | 2.079 | 3.143 |
Presentation | #5074 | 2.079 | 3.143 |
Overall | #5213 | 2.047 | 3.095 |
Creativity | #5644 | 1.984 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the enemies and hazards instead of the protagonist
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Really fun idea! It's fun making sure the protagonist doesnt reach the goal haha
Sometimes the protagonistwould just get stuck on the ceiling, im not sure if that was intentional but it feels weird how gravity works for the protagonist
I wasn't expecting much of this game, but now I wish to see more of this game later!
(also I found a bug - when you grab the Bozo with the down arrow and you put it at the start of the level, the Red Guy™ will glitch out and he is now stuck and can't move at all)
This game is fun, and it’s pretty polished for something made in such a short time. Good job!
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