I couldn't really understand the goal of the game, I just kept attacking the hero whenever they spawned in. The game performance also wasn't great so it made it harder to navigate the area, especially with no directives on where to go. The art looks pretty good though but unfortunately I couldn't experience what it has to offer because of the issues I encountered.
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Call Your Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5987 | 1.667 | 2.222 |
Creativity | #6331 | 1.583 | 2.111 |
Overall | #6382 | 1.444 | 1.926 |
Enjoyment | #6567 | 1.083 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This time play as a villain and destroy the nearby towns as the hero and his guards try and stop you.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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