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A jam submission

SpiniteView game page

Spin the level and reach the finish
Submitted by Accelrock — 4 hours, 45 minutes before the deadline
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Spinite's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#48332.0332.875
Overall#56371.8862.667
Creativity#57261.9452.750
Presentation#59471.6792.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This a platformer puzzle game where you control the structure of the platform to make the player reach the destination

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Neat! It's basically a digital version of those little handheld maze toys. It took me a little bit to figure out that the buttons point the level in the cardinal directions rather than rotating it like I would expect. I think I would have given up, but I suddenly noticed the color language you used to show each direction, which was clever. Other than having more levels, I wonder if centering the camera on the ball would generate a more dynamic experience. Just a thought. 

Submitted

The disorientation while spinning actually makes this game really interesting because you have to plan your moves out. Nice job :)

Submitted

Pleasant presentation. The controls were hard for me to grasp though. I like that inputs were bound to walls conceptually, but I had a hard time executing on that.

Submitted

Really nice Game :3

Developer

thank you :)