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Spinite's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4833 | 2.033 | 2.875 |
Overall | #5637 | 1.886 | 2.667 |
Creativity | #5726 | 1.945 | 2.750 |
Presentation | #5947 | 1.679 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This a platformer puzzle game where you control the structure of the platform to make the player reach the destination
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Neat! It's basically a digital version of those little handheld maze toys. It took me a little bit to figure out that the buttons point the level in the cardinal directions rather than rotating it like I would expect. I think I would have given up, but I suddenly noticed the color language you used to show each direction, which was clever. Other than having more levels, I wonder if centering the camera on the ball would generate a more dynamic experience. Just a thought.
The disorientation while spinning actually makes this game really interesting because you have to plan your moves out. Nice job :)
Pleasant presentation. The controls were hard for me to grasp though. I like that inputs were bound to walls conceptually, but I had a hard time executing on that.
Really nice Game :3
thank you :)