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PicklesIIDX

10
Posts
10
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2
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A member registered May 06, 2016 · View creator page →

Creator of

Recent community posts

You're a sword now! So glad to see another interpretation on the concept. Still very different and very cool!

That song slaps.

Enjoyed the various scenarios. The game suddenly exited on day 7. I assume the keeper upset someone and didn't make it to day 8 xD

Really cool concept and theme. The videos were a great introduction. I didn't understand how to use the abilities. But I really liked the ways the characters interacted with the player.

43,050! It took a little bit to get into it but the ramp up in speed was quite nice!

I won! I noticed in the last screen that I couldn't go left. Seems like there could have been one more run. The first time I lost shooting I really had to re-evaluate my approach. That was a cool feeling!

Should have read the page. But I was able to figure out how to play before the end of the first game and won! Our team also considered this idea. It was cool to get to try it out. I like your interpretation of it!

Pleasant presentation. The controls were hard for me to grasp though. I like that inputs were bound to walls conceptually, but I had a hard time executing on that.

Great concept. I really appreciate that the mobs change form as they attain higher levels. Couldn't quite get my army to touch the hero. With a little bit of balance this could be a very dramatic game!