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A jam submission

Last StandView game page

Apocalyptic bullet-hell made for the GMTK 2023 Game Jam.
Submitted by FireupInc — 3 hours, 53 minutes before the deadline
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Last Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#52421.8562.625
Presentation#53831.9452.750
Overall#57921.8272.583
Creativity#62101.6792.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of playing to defend the bunker and save humanity, you play as the apocalyptic monster to destroy it. You are the final boss.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

It would be much better if it weren't controller only. Even with mine, I am unable to start the game... But your idea sound really promising! Would love to play it.

Developer

Sorry to hear that - it became a case of having a really buggy mouse control or none at all. There was an issue in an older build where if you clicked on screen it disabled the menu, maybe that's the issue? If you do try again, try opening it without touching the mouse at all. Not sure what the issue would be otherwise. Still, thankyou for the feedback!

I tried opening it without touching the mouse and still cannot get the monster to move :(

Developer(+1)

I'm not really sure what the problem could be... in my experience it should work with a controller. I have a version that you can play in browser that also has mouse/keyboard controls ready to go once the judging period ends and I can edit the file. If you still want to try it, check back late on Sunday :)

(+1)

Will do, thank you for the heads-up and good luck :)

Submitted(+1)

Simple game, wish there were some more attacks for the monster, humanity felt more powerful than the monster. Cool effort!

Developer

Thankyou! I'd love to add more attack/defense options in any future versions of this. It's definitely tuned on the very, very hard side right now.