Play game
Kill! Zilla!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1212 | 3.667 | 3.667 |
Overall | #1348 | 3.492 | 3.492 |
Presentation | #1385 | 3.619 | 3.619 |
Enjoyment | #1656 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Be a Boss not a raider
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the idea and the cutesy art style! I just missed some feedback. Congratulations!
I like the art style and the concept! The indicators for the skill cooldowns were very nice. I personally did not vibe with the controls. Right-clicking to move feels very unintuitive to me, and I had trouble getting the skills to activate when I wanted them to. Just something to consider :)
Thank you for your reply!
The game's controls are taken from AOS genre. As you said, we are also considering controlling by using the aswd key in the future.
In addition, the skill activation method was implemented in the current way to be able to know and use the exact range, but let's think of a more intuitive way.
Thanks for the suggestion!
cute :)
For some reason I didn't die after 0 health but it was a really cool concept
cute zilla
the art is promissing, gameplay is cluncky but what expect with so litle time?
It's a pity that we couldn't complete the planned gameplay elements. thanks for the reply!
I really like the art! The music was good too. I think the enemy's health was a little too high--it took too long to kill them, in my opinion. Nice concept!
Thank you for your comments.
It may sound like an excuse, but we didn't have enough time to adjust stats such as health.
We'd appreciate it if you could keep an eye on how this game develops after the jam is over! Thank you!