Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Kill! Zilla!View game page

You become zilla
Submitted by NemoDouble, hunnycyn, BongJJuice — 1 hour, 30 minutes before the deadline
Add to collection

Play game

Kill! Zilla!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#12123.6673.667
Overall#13483.4923.492
Presentation#13853.6193.619
Enjoyment#16563.1903.190

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Be a Boss not a raider

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

I like the idea and the cutesy art style! I just missed some feedback. Congratulations!

I like the art style and the concept! The indicators for the skill cooldowns were very nice. I personally did not vibe with the controls. Right-clicking to move feels very unintuitive to me, and I had trouble getting the skills to activate when I wanted them to. Just something to consider :)

Developer(+1)

Thank you for your reply!

The game's controls are taken from AOS genre. As you said, we are also considering controlling by using the aswd key in the future.

In addition, the skill activation method was implemented in the current way to be able to know and use the exact range, but let's think of a more intuitive way.

Thanks for the suggestion!

cute :)

For some reason I didn't die after 0 health but it was a really cool concept

Developer

cute zilla

the art is promissing, gameplay is cluncky but what expect with so litle time?

Developer

It's a pity that we couldn't complete the planned gameplay elements. thanks for the reply!

Submitted(+1)

I really like the art! The music was good too. I think the enemy's health was a little too high--it took too long to kill them, in my opinion. Nice concept!

Developer

Thank you for your comments.

It may sound like an excuse, but we didn't have enough time to adjust stats such as health.

We'd appreciate it if you could keep an eye on how this game develops after the jam is over! Thank you!